Monday, March 16, 2015

Class6 Google Hangout Communication with Team3





I was chatting with Team3 teammates, Minchang and Rebecca.

Google Hangout

Google hangout is a program provided by google that is basically a form of instant message, but with video chat feature like Skype. Also, it enables the group of more than two people to video chat and communicate at once.

The starting procedure goes as you first make your profile, and build upon it such as by posting the profile picture so that it is easier for your friends and family to recognise. Then, add friends and communicate with your group.

http://www.google.com/+/learnmore/getstarted/guide.html

https://docs.google.com/document/d/1bbjOh2nnzcK_rPGTvllYKqiTLei8VlBxhbf-7IaF4D0/edit

Immersive Illness?

Since I was in middle school, I saw many of my friends getting addicted to the virtual world, video or computer games. Thus, I have seen how these virtual worlds have affected people's lives. Once someone is addicted, it is extremely powerful and often very hard to get out of. Luckily, I was never so into any games in my life. Hence, I found it also interesting how people can get so addicted to games playing 6,7 hours a day or even all night. However, I could see it is definitely a problem for many people and even may destroy many families and valuable times.

On the other hand, virtual world has been also a great benefit for numerous people. It helped people learn better and enjoy their lives more profoundly. Thus, it cannot be said that the virtual technology only brings illness. As much it brings illness for some people, it also brings great benefits for many others. I am very interested in how the immersive education and virtual world technology would develop in the future. It will surely bring both goods and harms.

Professor Aaron Walsh from the interview "Virtual reality and higher education: Another perspective" at http://terranova.blogs.com/terra_nova/2007/05/teaching_in_vr_.html

Monday, March 9, 2015

Class5: Operating system report shared with me



These are the screenshots of the operating system reports shared with me by the classmates.

Class5: Sharing my operating system report with classmates

Although my report is not done yet, this screenshot is trying to share the google docs with few of the classmates.

Class4 HW6c: Creating My Own Twitter List

 This is the screenshot of trying to make my own list page.

 This is the screenshot of creating the new list, named Adit134901.

 This is the screenshot of successfully created list.

 This is the screenshot of the process of adding a friend to the list.

This is the screenshot of successfully adding classmates on the list.

Class4 HW6b: Subscribing to Twitter Lists

This is the screenshot of reading about the list in Twitter.

This is the screenshot of the list page I found after searching about the immersive related pages.

Class4 HW6a: Facebook Pages and Groups

The features "Groups" and "Pages" may seem somewhat similar. However, they are there for different purposes, and help more Facebook users get along with their own interests. First, the feature "Pages" may be described as a formal page of an organisation or a firm. It could be used as the website of a firm or organisation within the Facebook, and with legal terms, the Facebook protects the rights of the  page to the firm or organisation. Therefore, only a formally certified individual from the firm or organisation may create or manage the page.


                                  This is the screenshot of reading about the "Pages" feature.

Thus, the page may be used commercially, such as to introduce a company's new products, or promote a product or stories of the firms. Also, it is fit to advertise their new products in the Facebook community. In terms of following the page, anyone who is interested in the firm or the organisation may follow the page, and stay up to date with their new posts and promotions.

On the other hand, the Facebook feature, "Groups" is more informal organisation of a group of people. Anyone who wishes may create or manage the group according to the privacy settings and terms in the Facebook. Therefore, groups is often used to connect people with similar interests to share their moments, stories, and communicate. For example, I may make a group that consists of my high school same year colleagues to keep in touch with them and organise future events within the community.

This is the screenshot of reading about "Groups" feature.

Hence, groups may be more personal and private, often restricted to certain people from certain communities. Moreover, as groups are managed privately, it is up to the manager of the group to accept certain people in or invite more people. Groups may be used for any type of people having same interest to promote their own interests.

Class4 HW5: Sharing on Facebook

 This is the screenshot of sharing a link that introduces a new Mercedes Benz dealership in Somerville, MA

 This is the screenshot of sharing a post from Porsche that introduces the new Porsche Cayman GT4.

This is the screenshot of sharing a link from Audi that is Audi's gallery from the Geneva International Autoshow.

Class4 HW4: Fresh Posts and Tweets

 This is the screenshot of sharing a new post of Geneva International Autoshow in my wall.

This is the screenshot of retweeting photos of Geneva International Autoshow in my Twitter Account.

Class4 HW3 Facebook "Likes" "Friends" "Share"

 This is the screenshot of reading about "like" in Facebook. Like is a feature to "like" any post in Facebook. You may like any post of photos, links, shared posts, and status. If you like a post, that post is also shared with your friends and even to the friends of the friends depending on your privacy setting. For example, the post you liked would appear in your friends newsfeed as "XXX like this photo". Thus, your friends can see what you liked. Moreover, the more "likes" you get, you know how much popular a specific post is.


 This is the screenshot of reading about the "friends" feature in Facebook. Friends feature is one of the most essential features of Facebook. It lets you network with your friends, and grow your network globally. If there is someone you would like to add friend, you search for that person in Facebook, when you find that person, then you may send a friends request. Then, if the person accepts your request, then you are now friends with that person. Once you are friends, you and the friends can may see each others' photos or any wall posts. Thus, sharing more on each others' accounts.

This is the screenshot of reading about the "share" feature. Sharing feature lets you share the post of someone else among your friends and even to the friends of your friends. If there is a post you would like to promote or advertise, for example, then if you share that post, it is shown to your friends that "XXX has shared this link". Thus, it is a very effective and quick way to promote a post among your friends. You may share any post of photos, links, videos or notes.

Class4 HW2 Video Games: More Than A Game

The IBM reports pose very powerful and interesting questions promoting the idea that games show 'glimpse' of how the global leaders are formed. It not only hints about the next leaders, but the next era of business and global networks. The first article starts with focusing on how MMORPGs (Massively Multiplayer Online Role Playing Game) reflect the business forms more than we imagine. First, the leader characters in online games show similar traits as the corporate leaders in terms of taking more risks, admitting failure, and trying to improve on the results. These are the common traits of the online game leaders that may be applicable in corporate environment too.

                                          Call of Duty

                                          GTA

Another interesting report from the article was that according to the IBM's survey, nearly 50% of the people in their gaming communities stated that playing game actually helps them with the real world situations, and 40% stated that they are actually trying to use the game playing experience into their working environment to help their efficiency. Moreover, the report further explains MMORPG in detail to help the readers understand how more specifically the games are related to real world situations, and how they might help in real world situations.

For example, in these games, each person creates his/her own online avatar that he/she gives the personality of own, and play by their rules trying to achieve certain goals. Here, it could be seen that the online character has to stick to the rules of the game, and try to solve problems to achieve the directed goals. In the process, people would join with other parties or meet other people online and form a community, and learn how to communicate effectively among them. During this process, the role of leadership also comes. For instance, if there is a party formed to achieve a goal together in the game, that party leader would lead the community in the virtual world, which certainly does have connection with real world leadership traits.

GTA Poster

Moreover, the report argues that although the leadership traits mostly appear intrinsically in the real world, the leadership emerges as the result of the environment in MMORPGs. It comes easier and quicker in the virtual world, because it primarily depends on the capabilities of the online character. Thus, once had such capabilities online, it is possible to convert such traits in real world situations, thus, learning from the game and improving on reality leadership, and such skills acquired may well be used in corporate settings since they require similar traits. Thus, it adds to the argument that leadership may be learned upon having the right environment.

Interestingly, the articles also imply that MMORPGs may reflect the direction for the future for the corporates. First, the gaming world is very similar to today's business industries in a way that it is "highly distributed, global, hyper-competitive, and virtual". Thus, in these gaming world, the leaders are committed to the tasks such as recruiting, organising, and leading a group which are similar to real world situations. Therefore, it reflects the future of the real world leaders.

http://IBM.com
http://ImmersiveEducation.org/minecraft

Class4 HW1 Immersive Oscars

 Liked the post in Facebook.
 Sharing the post in Facebook.
 Shared the post in Facebook.
 Retweeting in Tweeter.
Retweeted in Tweeter.